Kind of final layout of the first screen (menu) of the DrumPuzzle game. Check Title carefully. This scene has most of the GUI logic implemented.
I have tried many effects like Bump Mapping/Reflections/Projections separately, all look awesome and after game is complete with required functionality, I will add those some effects. Each button will have a glow effect in the first final version.
I have designed and implemented the core graphics engine part from scratch with special mesh naming convention to easily import .OBJ files in the engine exported by blender.
cocos2D-x cross platform 2D graphics/game engine provides the platform independence part which saves lot of energy from writing platform specific code.
Currently doing development on Windows 7.
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